After you gain some understanding of Win32, it will be easier to learn about MFC Desktop Applications. To get started with traditional Windows C++ programming, see Get Started with Win32 and C++. In the Visual Studio IDE, the terms x86 and Win32 are synonymous. Despite the name, a Win32 application can be compiled as a 32-bit (x86) or 64-bit (圆4) binary.
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A Win32 application that runs in a window requires the developer to work explicitly with Windows messages inside a Windows procedure function.
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Neither approach is considered "modern" compared to the Universal Windows Platform (UWP), but both are still fully supported and have millions of lines of code running in the world today. Or, you can program using Microsoft Foundation Classes (MFC), a lightly object-oriented C++ library that wraps Win32. There's more than one way to create a native desktop app: You can program using the Win32 APIs directly, using a C-style message loop that processes operating system events. Those APIs are themselves written mostly in C. Native desktop client applicationsĪ native desktop client application is a C or C++ windowed application that uses the original native Windows C APIs or Component Object Model (COM) APIs to access the operating system. For more information, see Create a console calculator in C++. Command line (console) applicationsĬ++ console applications run from the command line in a console window and can display text output only. For documentation on the Windows platform itself, see Windows documentation.
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#TOP 2008 UNIVERSAL PROGRAMMER PRICE HOW TO#
This section discusses how to use Visual Studio and the MFC/ATL wrapper libraries to create Windows programs. Each has its own programming model and set of Windows-specific libraries, but the C++ standard library and third-party C++ libraries can be used in any of them. There are several broad categories of Windows applications that you can create with C++.